The book is by Adam Watkins, who teaches you about the entire interface that is available on Maya and the various tools which can be used. Getting Started in 3D with MayaĪre you a complete novice to the 3D design software Maya? Well! Then you should grab a copy of the book Getting Started in 3D with Maya. So, you have to follow the tutorials carefully and keep practicing along. But, the significant chunk of learning needs to be done by you. This book will give you an understanding of the fundamentals, along with lessons for using the software. Don’t get this book hoping that you’ll understand the entire functioning of Maya. You’ll understand how to create different 3D renderings and how to manipulate objects directly on the screen from the ground up. It has an effortless writing style, which will be easy for you to follow. For every chapter, there are several screenshots along with different tutorials that will help you to get a grasp of the content being taught.įor an individual who is looking out for a visual guide, will undoubtedly find this book to be of great help. To read this book, you don’t need to have any prior knowledge about any 3D design program or Maya. If you prefer learning through images, then Maya At A Glance will be suitable for you as it comes with quite a beginner-friendly teaching style. Let’s take a look at the best books on learning Maya for beginners to professionals! Best Maya Books for Beginners & Professionals There are a ton of books, tutorials, documentation, problem-related posts, scripts, and plugins to improve your work speed and learning curve in Maya. This program isn’t a new player in the VFX world, but a pretty old one. It doesn’t come as a surprise that Maya is known to be an entire ecosystem itself and not just a design software. You’ll find different production pipelines from simple 2D animations to 3D animated films built on Maya. Every software has its own set of pros and cons, and with Maya, there is no exception. With an excellent grasp over this program, it gets easier to land a job in the music, film, and gaming industry. Maya is an essential 3D design software that every aspiring entertainment artist should have under their belt. When there is a desire to learn a new software, it’s best to follow some high-quality books or tutorials, which will guide right from the start especially when the learning curve is steep!
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